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Mobile apps, iOS & Android
From idea to both stores. I handle the submission paperwork, including the rejection emails Apple likes to send on Fridays.
Solo developer · Working with clients worldwide
I'm Ibrahim. I design and build custom mobile apps and websites, from napkin sketch to App Store, without the agency markup, the kickoff deck, or the guy whose job is forwarding your emails to someone else.
→ Just me. The person you talk to is the person writing the code.
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From idea to both stores. I handle the submission paperwork, including the rejection emails Apple likes to send on Fridays.
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Fast, responsive, and nothing like a template with your logo pasted over someone else's layout.
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A working product in about a week, built with Claude Code and my own code standards, so investors can tap something real instead of squinting at a slide.
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An existing app that's buggy, slow, or ugly. I'll fix it without a lecture about who built it.
I don't just build apps for clients. I build and ship my own. So I already know the boring parts nobody puts in the proposal.
A living family archive. Build your tree, preserve your family's stories, photos, and voice notes, invite the people who care to keep it growing with you.
A free, verified directory of skilled Dawoodi Bohra individuals and their businesses. Search by craft, city and availability, then contact people directly. Web app, mobile-first, with member accounts and manual authenticity review.
Split. Remind. Settle. Group expenses and bills with friends.
Smart Amal tracker that helps Muslims stay consistent with daily and weekly spiritual habits. Track Namaz, Duas, and good deeds with reminders, streaks, and achievement badges.
A beautiful and modern Tasbih counter designed to help users stay consistent with daily tasbeeh and remembrance, featuring interactive 3D tasbih beads for a focused, tactile counting experience.
Ontime Health helps you build a consistent daily routine through check-ins across four areas: sleep, fasting, activity, and light exposure. The app highlights trends to support habit formation and long-term consistency.
Playful AI app with unique characters and DALL·E-powered image generation. Chat, create, and explore interactive features, all on a flexible pay-as-you-go model.
No jargon, no surprise line items. Just what happens when you work with one accountable person.
You see screens before paying for mistakes.
Real TestFlight and Android test builds, not screenshots in a deck.
Apple and Google's paperwork is mine to deal with, not yours.
Your repo, and your own developer accounts at launch. No hostage situations.
Replies in plain English, not ticket numbers.
I don't vanish the day after launch. That's when real users show up.
Before Day 1
We talk and agree on the screens and a written scope. The clock starts only once it's signed off. No accounts needed to begin.
Day 1
The app's foundation and first screens are installed on your phone. iPhone through TestFlight, Android through Firebase App Distribution.
Days 2 to 6
A new build every day or two, on the same install. You try it, send feedback, and I fold it in within the agreed scope.
Day 7
Everything in the agreed scope works end to end. Use it, demo it, hand it to your first testers.
After
Fixes from real testing, then store listing and submission. Review times are Apple's and Google's, not mine.
Yes, one week from the day scope is locked. The trick is Claude Code plus a set of code guides I reuse, so I never solve the same problem twice. Claude types fast. I decide what's worth typing, and I read every line before it ships.
Six apps live on both stores, maintained by me, right now.
I'll spend twenty minutes arguing with myself over 2px of padding. Your app gets the same treatment, whether you notice or not.
No handoffs between departments. If something's wrong, you know exactly who to blame: me.
Straight answers, real timelines, no jargon to make simple things sound complicated.
You can. You'll also pay for their office, their sales team, and the junior developer practicing on your codebase. With me, every rupee goes toward the thing you actually asked for.
Depends on scope. Tell me what you need and I'll give you a straight number, not a range wide enough to park a bus in.
About a week of build time, counted from the day scope is signed off. Settling the scope takes as long as it takes us to decide. Slow feedback during the week moves the date, and store review afterwards is up to Apple and Google.
iPhone testers get a TestFlight invite, Android testers get a Firebase App Distribution invite, and websites get a private preview link. The first build reaches your phone on Day 1, with a new one every day or two after that. I just need an Apple ID email for each iPhone tester and a Gmail address for each Android tester.
No. Test builds go out through my own accounts, so there's nothing to set up and no approval to wait for. Before launch you'll need your own Apple Developer account ($99/year) and Google Play Console account ($25 once), and the app moves into them. Apple can take days to approve them, longer for companies, so create them while I build.
Yes. It lives in your repository from day one, and the app moves into your own store accounts before launch.
That's usually where this starts. Scoping it into something buildable is part of the job, and it happens before the week starts.
I build with Claude Code, Anthropic's AI coding agent, alongside my own saved code guides: written standards and best practices I reuse on every project. So an app starts from a proven structure instead of a blank page, and boilerplate and repetitive work goes much faster. AI doesn't decide what your product should be. That part's on me, and I review every line before it ships.
Normal. Apps evolve. We work out ongoing support based on how much you need.